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Game Theory: A Classical Introduction, Mathematical Games, and the Tournament

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This book is a formalization of collected notes from an introductory game theory course taught at Queen's University. The course introduced traditional game theory and its formal analysis, but also moved to more modern approaches to game theory, providing a broad introduction to the current state of the discipline. Classical games, like the Prisoner's Dilemma and the Lady and the Tiger, are joined by a procedure for transforming mathematical games into card games. Included is an introduction and brief investigation into mathematical games, including combinatorial games such as Nim. The text examines techniques for creating tournaments, of the sort used in sports, and demonstrates how to obtain tournaments that are as fair as possible with regards to playing on courts. The tournaments are tested as in-class learning events, providing a novel curriculum item. Example tournaments are provided at the end of the book for instructors interested in running a tournament in their own classroom. The book is appropriate as a text or companion text for a one-semester course introducing the theory of games or for students who wish to get a sense of the scope and techniques of the field.

Συγγραφέας: McEachern Andrew
Εκδότης: SPRINGER
Σελίδες: 103
ISBN: 9783031009907
Εξώφυλλο: Μαλακό Εξώφυλλο
Αριθμός Έκδοσης: 1
Έτος έκδοσης: 2017

Preface.- Acknowledgments.- Introduction: The Prisoner's Dilemma and Finite State Automata.- Games in Extensive Form with Complete Information and Backward Induction.- Games in Normal Form and the Nash Equilibrium.- Mixed Strategy Nash Equilibria and Two-Player Zero-Sum Games.- Mathematical Games.- Tournaments and Their Design.- Afterword.- Bibliography.- Author's Biography.

Andrew McEachern is an Assistant Teaching Professor in the Mathematics and Statistics Department at York University in Ontario, Canada. His research has been in the fields of DNA analysis, evolutionary computation, game theory, and education in mathematics. He has over a decade of experience in outreach mathematics at all levels. He is currently working on the problem of getting students of all ages to better understand fractions, as well as engaging with mathematics without dread. Part of his mission is to demonstrate that popular mathematics is all around us, in the form of puzzles and games, and it is his opinion that mathematics should mostly be fun, and at least a little useful. He is a huge fan of tabletop roleplaying games, which are a combination of mathematics and storytelling, his two favorite things.Daniel Ashlock was awarded a Ph.D. in Mathematics from the California Institute of Technology. He has taught more than 50 different classes from abstract algebra to bioinformatics but enjoys set theory because it is the first time most students meet abstract mathematics.

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